Apa yang saya belajar dalam animasi dewasa minggu ini 2
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Sembunyi
This video shows a couple of things I learned this last week mostly focused on Daz3d. I learned how to animate the D-Former object to allow for something akin to jiggle physics in an animation. It is kind of a pain in the ass to use but it does work for what is necessary. The other thing I kind of learned is the existence of a Blender addon called "Spring Bones" that are built specifically for jiggle physics. I am still learning how to use them as well. I need to get better at building armatures and rigging models.
Diterbitkan oleh D4rkShepherd
Transkripsi Video
Didn't have the damn microphone on.
Okay so, animated deformer.
So we create the deformer.
We've already got our model in this pose.
I'll actually do this again because I fucked it up.
How you create a deformer is you select the model you want to create it on.
Wait, let's see eyelashes.
Okay so you select the model you want to create it on.
This is what I learned this week.
Create a second deformer.
And now we check the field.
So the field is what we want to actually manipulate.
So shrink that down to about as wide as her ass.
Scale it.
Now we can move the deformer itself.
So we're going to move it about an X over.
Oops, I mean the field moved over an X.
That's rotation dumbass.
That's scale.
Okay there.
Y up to where it's basically covering her ass.
Move it back out.
Okay, so it's affecting all this portion.
We don't want it affecting that much.
Let's see what it does.
Deformer itself, we scale the Z.
That could work.
Okay so this is our one position.
So that's genesis 8 female so we have the gen 2.
The second one.
So how we do this is to make it, our first position is going to be like this.
I just think this is funny because they put one hell of an expression on her face for this.
So we take this first and we come down here and copy a keyframe.
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